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Adaptable Ammo
    Infinite Crisis - Green Arrow - Adaptable Ammo

    When Green Arrow uses Infinite Crisis - Green Arrow - Superfoam Arrows Superfoam Arrows, Infinite Crisis - Green Arrow - Ballistic Arrows Ballistic Arrows, or Infinite Crisis - Green Arrow - Thermite Arrows Thermite Arrows, he gains attack speed for 2 seconds, and reduces the cooldown of Infinite Crisis - Green Arrow - Bullseye Bullseye.

    Infinite Crisis - Green Arrow - Bullseye Bullseye: Can be ranked at levels 1, 6, 11, and 16.

    AS Buff: 4 / 8 / 12 / 16%
    Infinite Crisis - Green Arrow - Bullseye Bullseye CR: 1 / 1.5 / 2 / 2.5s


    Superfoam Arrows
    • Cooldown: 16 / 14 / 12 / 10s
    • Cost: 70 / 80 / 90 / 100 will
    Infinite Crisis - Green Arrow - Superfoam Arrows

    Green Arrow rushes in the targeted direction and enters the Infinite Crisis - Green Arrow - Superfoam Arrows Superfoam stance. His next basic attack within 4 seconds has an arrow bonus that reduces the target's move speed for 2 seconds.

    Infinite Crisis - Green Arrow - Superfoam Arrows Superfoam Stance Bonus: While in Infinite Crisis - Green Arrow - Superfoam Arrows Superfoam stance, Green Arrow gains 10% of movement speed. Taking damage suppresses this move speed bonus for 2 seconds.

    Slow: 10 / 15 / 20 / 25%


    Ballistic Arrows
    • Cooldown: 7s
    • Cost: 25 / 30 / 35 / 40 will
    Infinite Crisis - Green Arrow - Ballistic Arrows

    Green Arrow enters the Infinite Crisis - Green Arrow - Ballistic Arrows Ballistic stance. His next basic attack within 4 seconds has an arrow bonus that deals extra attack damage.

    Infinite Crisis - Green Arrow - Ballistic Arrows Ballistic Stance Bonus: While in Infinite Crisis - Green Arrow - Ballistic Arrows Ballistic stance, Green Arrow gains attack penetration, and Infinite Crisis - Green Arrow - Bullseye Bullseye can hit multiple champions.

    Bonus Damage: 10 / 30 / 50 / 70 (+30%)
    Attack Penetration: 3 / 6 / 9 / 12


    Thermite Arrows
    • Cooldown: 7s
    • Cost: 25 / 30 / 35 / 40 will
    Infinite Crisis - Green Arrow - Thermite Arrows

    Green Arrow enters the Infinite Crisis - Green Arrow - Thermite Arrows Thermite stance. His next basic attack within 4 seconds has an arrow bonus that applies a bomb to the target. If another bomb is applied, or 3 seconds pass, then it explodes and deals attack damage in an area.

    Infinite Crisis - Green Arrow - Thermite Arrows Thermite Stance Bonus: While in Infinite Crisis - Green Arrow - Thermite Arrows Thermite stance, any target killed by Green Arrow's basic attacks will explode, dealing attack damage in an area.

    Bomb Damage: 40 / 75 / 110 / 145 (+40%)
    Kill Damage: 20 / 50 / 80 / 110 (+40%)


    Bullseye
    • Cooldown: 16s
    • Cost: 40 / 45 / 50 / 55 will
    Infinite Crisis - Green Arrow - Bullseye

    Aim: Green Arrow begins channeling, increasing range and damage over 2 seconds. While channeling he loses 15% move speed, and cannot basic attack. After 4 seconds the skill cancels, and refunds half of its cost.

    Fire: Fire an arrow that deals attack damage to all enemies struck, depending on duration of channel. Upon hitting an enemy champion, the arrow stops and applies the arrow bonus of the active stance.

    Min Damage: 65 / 110 / 155 / 200 (+100%)
    Max Damage: 85 / 160 / 235 / 310 (+160%)



    Stolen PowerEdit

    Green Arrow's Surveillance Camera
      Infinite Crisis - Green Arrow - Green Arrow's Surveillance Camera

      Surveillance Camera: Gain charges that are spent to place Stealthed Surveillance Cameras that grant vision in an area around them for a few seconds. A limitied number of Surveillance Cameras may be on the battlefield at once. Charges are refilled automatically upon returning to base.

      Infinite Crisis - Green Arrow - Green Arrow's Surveillance Camera Green Arrow's Surveillance Camera: Can see through stealth for a few seconds, but has one less charge.



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