Green Arrow enters the Thermite stance. His next basic attack within 4 seconds has an arrow bonus that applies a bomb to the target. If another bomb is applied, or 3 seconds pass, then it explodes and deals attack damage in an area.
Thermite Stance Bonus: While in Thermite stance, any target killed by Green Arrow's basic attacks will explode, dealing attack damage in an area.
Aim:Green Arrow begins channeling, increasing range and damage over 2 seconds. While channeling he loses 15% move speed, and cannot basic attack. After 4 seconds the skill cancels, and refunds half of its cost.
Fire: Fire an arrow that deals attack damage to all enemies struck, depending on duration of channel. Upon hitting an enemy champion, the arrow stops and applies the arrow bonus of the active stance.
Min Damage:65 / 110 / 155 / 200(+100%) Max Damage:85 / 160 / 235 / 310(+160%)
Surveillance Camera: Gain charges that are spent to place Stealthed Surveillance Cameras that grant vision in an area around them for a few seconds. A limitied number of Surveillance Cameras may be on the battlefield at once. Charges are refilled automatically upon returning to base.